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Algoma University announces eSports degree specialization and certificate programming

Algoma University has announced that it will offer “The Business of Esports” programming this fall as a specialty of Bachelor of Business Administration and Certificate Options.The university also announced that it had signed Under’s Memorandum of Understanding.

  • Algoma University has announced that it will offer
  • Ben Feferman, CEO of Amuka Esports, signed a partnership agreement with Algoma University on May 24 to help with the newly announced

Algoma University will provide students with the opportunity to learn about esports from this fall. The announcement was made on Tuesday, May 24th at the Brampton campus in Argoma.

Starting in September, The Businessofe Sports will be offered as a 10-course specialty with a 4-year Bachelor of Business Administration and a 1-year Certificate Program in the Faculty of Business Economics through distance learning.

The programming was developed in collaboration with Amukae Sports, a Canadian eSports, gaming and entertainment company with which the university has a partnership agreement.

Amuka eSports has agreed to work with the University’s Faculty of Business Economics to support the development of academic courses and to support students who are interested in the program. They also advised the university on best practices for the Brampton campus esports arena, worked with Argoma on possible experiential learning opportunities, and agreed to connect the university with industry leaders.

The university introduces eSports (competitive video games) to students through a lens of business management and development, and the “knowledge, skills, and practical applications” needed to pursue a professional career in a growing industry. To the students. Students also have the opportunity to participate in academic eSports events and tournaments.

In his presentation, Asima Vezina, President and Vice-President of Algoma University, said, “It is the partnership between scholars and people in the industry that can make a big difference in how we design new things to meet demand. “.

Ben Feferman, CEO of Amukae Sports, said that eSports can be learned through communication and event management programs, but at its core eSports is business. He said there was a skill and knowledge gap about the industry and its practical tools when considering hiring people.

“What is this industry, from broadcast to mental health, competitive play, viewers, and all aspects in between, not just how to teach students, but how to strengthen their skills. It’s important to teach. It will be necessary for today’s work, “Feferman explained.

The video game industry contributed $ 5.5 billion to the Canadian economy in 2021, according to a report from the Entertainment Software Association of Canada (ESA Canada) commissioned by research and analysis firm Nordicity.

The Government of Ontario announced in March that it would invest $ 1 million over two years in scholarships for post-higher education students in esports and related programs. This funding was referred to by Vezina, who said it was to help students with skills that could lead to discoveries, innovation, training opportunities, and financial benefits in Ontario. ..

Algoma University has also signed a memorandum of understanding with Unity, a platform for creating and manipulating interactive real-time 3D content. This will pave the way for the new Unity Center of Excellence on the Brampton campus. According to the university, this initiative will allow students to participate in a variety of training opportunities based on the Unity programming platform.

“These partnerships are Argoma’s ongoing commitment to drive the innovation agenda in one of Canada’s fastest growing cities and further contribute to the economic and social structure of this vibrant community. This is the latest example of, “says Vegina.